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Number of posts : 182 Age : 36 Fav Football Club : Manu Favourite Mobile : Armor Active Server : GIS Rakion Characters : Mage Wolfteam Rank : Senior Sgt Warning Card : <font color="blue">Nil</font> Current Awards : <div style=font-size:11px;letter-spacing:1px;font-weight:bold;color:#ffff00;filter:Glow(color=##00FF00,strength=4);height:15px;>No Award</div> Awards Showcase :
Registration date : 2008-11-24
| Subject: Rakion Weapon/Item Guide Sun 30 Nov 2008, 1:34 pm | |
| Swordsman
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Archer
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Blacksmith
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Mage
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Ninja
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Weaponry
Approaching weaponry - Sword, Broad sword, hammer, Axe, Cudgel Approaching weaponries are used to slash or stab the enemy in close range. This is most commonly used weapon of all. Gamer need to check what weaponry suits the character best.
Price: Medium to High Effect: Normal attack, Advanced attack, Special attack, Grip attack, Movement speed
Range weaponry - Bow, Dart-knife, dagger, Hand axe, staff Range weaponry are used to throw, shoot, or fire magic at opponent. These are main weaponry for ranger or mage. Air creatures can only be dealt with range weaponry.
Price: Medium to High Effect: Advanced attack, Movement speed
Basic Armor The more armor point you have the slower you will move. There are two types of armor. Heavy armor, with the highest defense and Light armor with, lower defense. Most of items are very expensive therefore you should consider before purchasing.
Price: High to Highest Effect: Armor, Energy, Movement speed
Helmet Better helmet gives more control over cell point. If you are not going to be tanker it is wise to select creature before you wear helmet.
Price: Medium Effect: Armor, Max Cell Point, Cel Recharge, Creature attack
Shoulder armors Shoulder armor increases your armor point. On the other hand it can lower your movement speed further. But it is safe to check speed point before you wearing them.
Price: Medium to Highest Effect: Armor, Movement speed
Gauntlet Gauntlet is the armor that protects hands and wrists. It increases attack point more than armor point. Especially grip attack damage can be increased. If you enjoy close range grip attack you should wear good gauntlet.
Price: Medium Effect: Armor, Normal attack, Special attack, Grip attack, Movement speed
Item
Cell Cell doesn't have special attribute to characters. But it is used to summon creatures. Creatures have their own level and ability. It will be more difficult to summon creatures as it grows but it will be more powerful.
Price: Medium to Highest Effect: None
Ring Ring can be equipped with slot s allowed for it. It is widely used to cover character's weakness rather than strengthening advantage. Most rings usually have one or two attribute.
Price: Low to Highest Effect: Creature attack, Movement speed, Armor
Necklace Necklace usually has 3~4 attributes, but some high price necklace has more than 5 attributes. It helps to improve your speed. It can have the almost all part of attributes but it usually has 3 or 4 attributes.
Price: Medium to Highest Effect: Energy, Movement speed, Max Cell Point, Cell Regeneration, Armor
Item Enchantment
1.Enchant meterials You can purchase enchantment meterials on refinery. Meterials for item enchantment
Mithril: Able to purchase by gold on shops.(Able to upgrade +1~+4 level ) Adamantium: Able to puchase by cash on shops.(Able to upgrade +1~+11 level) Orharcon: Able to purchase by cash on shops. Success probability is quite high.(Able to upgrade +1~+11 level)
Assistance material for item enchantment Grind-Stone: Prevent for item down grade with regular probability during enchantment. Soul-Stone: Prevent item destroy with regular probability during enchantment. Lucky-Charm: Support to increasing success probability during enchantment.
2. How to enchantment weapons
1) Insert weapon and jewels for enchantment on upgrade slot. 2) Select assistance meterial and put on upgrade slot to make high success probability. 3) Item enchantment randomly gives result as success,fail,leveldown grade,destroy. 4) Success probability getting low when Weapon level increased.
Stat incease for item enchantment have diffrent increase for high levels compare to lower levels. | |
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